In hogwarts mystery game there is one of the feature that allows gamers to duel enemies in the story line as well as quests and time limited side quests where you will be able to practice your duelling skills and test out your skills if you can beat your partners or not among them here are few list of spells and stats of the spells :Heals,stamina,stuns,reductions,chances and many more.
More important in this hogwarts mystery there is duelling club which is near to dungeons so,you can fight with them by paying little entry charge.
How to duel in hogwarts mystery :
Contents
Once you win then you will be able to pick a spell and then other player will be able to get spell so,here is guide:
- Pick stance
- once you have chooses stance your and your opponent’s stances are revealed the first one to move wins.
- Once you pick stance you will attack first then pick a spell to cast depending the strength of your spell your opponent will lose health bar
- Repeat those steps either your or opponents health bar is empty
- If you both win it will be considered as tie but it will count as win
DUELLING SPELLS + ICONS:
Universal
Throw Vial
10 DAMAGE
10 DAMAGE
Defensive:
Wiggenweld Potion
3 HEAL, plus 5 HEAL for 2 turns
+ High Empathy
3 HEAL, plus 5 HEAL for 2 turns
+ High Empathy
Episkey
10 HEAL, 30% chance of 5 HEAL for 2 turns
+ High Empathy
10 HEAL, 30% chance of 5 HEAL for 2 turns
+ High Empathy
Petrificus Totalus
5 DAMAGE, 10% chance of 2 stuns
+ High Knowledge
5 DAMAGE, 10% chance of 2 stuns
+ High Knowledge
Bombarda
7 DAMAGE, 50% chance of 10 burn, 25% chance of 1 stun
+ High Courage
7 DAMAGE, 50% chance of 10 burn, 25% chance of 1 stun
+ High Courage
Incarcerous
5 DAMAGE, 40% chance of 1 stun / 20% chance of 2 stuns
+ High Empathy
5 DAMAGE, 40% chance of 1 stun / 20% chance of 2 stuns
+ High Empathy
Bubble Spell
10 DAMAGE, 40% chance of 1 stun / 15% chance of 2 stuns
+ High Courage
10 DAMAGE, 40% chance of 1 stun / 15% chance of 2 stuns
+ High Courage
Glacius
13 HEAL, stops bleed and burn
+ High Knowledge
13 HEAL, stops bleed and burn
+ High Knowledge
Fulgari
9 DAMAGE, 50% chance of 2 stuns / 10% of 4 stuns
+ High Empathy
9 DAMAGE, 50% chance of 2 stuns / 10% of 4 stuns
+ High Empathy
Aggressive:
Expelliarmus
10 DAMAGE, 70% chance 1 stun
+ High Knowledge
10 DAMAGE, 70% chance 1 stun
+ High Knowledge
Incendio
5 DAMAGE, 70% chance of 10 burn for 2 turns
+ High Courage
5 DAMAGE, 70% chance of 10 burn for 2 turns
+ High Courage
Depulso
15 DAMAGE
+ High Empathy
15 DAMAGE
+ High Empathy
Confringo
5 DAMAGE, 10% chance of 2 stuns
+ High Empathy
5 DAMAGE, 10% chance of 2 stuns
+ High Empathy
Stupefy
3 DAMAGE, 40% chance of 1 stun / 20% chance of 2 stuns
+ High Knowledge
3 DAMAGE, 40% chance of 1 stun / 20% chance of 2 stuns
+ High Knowledge
Relashio
2 DAMAGE, 65% chance of 1 stun / 40% chance of 2 stuns
+ High Empathy
2 DAMAGE, 65% chance of 1 stun / 40% chance of 2 stuns
+ High Empathy
Fanged Frisbee
10 DAMAGE, 30% chance of 3 bleed for 4 turns
+ High Empathy
10 DAMAGE, 30% chance of 3 bleed for 4 turns
+ High Empathy
Stick Fast Hex
3 DAMAGE, 65% chance of 3 stuns
+ High Knowledge
3 DAMAGE, 65% chance of 3 stuns
+ High Knowledge
Leek Jinx
12 DAMAGE, 20% chance of 1 stun
+ High Courage
12 DAMAGE, 20% chance of 1 stun
+ High Courage
Obscuro
9 DAMAGE, 50% chance of 1 stun / 15% of 2 stuns
+ High Knowledge
9 DAMAGE, 50% chance of 1 stun / 15% of 2 stuns
+ High Knowledge
Bat-Bogey Hex
9 DAMAGE, 30% chance of 1 stun
+ High Courage
9 DAMAGE, 30% chance of 1 stun
+ High Courage
Anteoculatia
8 DAMAGE, 3 burns for 4 turns
+ High Knowledge
8 DAMAGE, 3 burns for 4 turns
+ High Knowledge
Pepper Breath
10 DAMAGE, 40% chance of 1 stun / 30% chance of 2 stuns
+ High Courage
10 DAMAGE, 40% chance of 1 stun / 30% chance of 2 stuns
+ High Courage
Arrow Shooting
13 DAMAGE, 65% chance of 3 bleed for 1 turn / 20% chance of 3 bleed for 3 turns
+ High Courage
13 DAMAGE, 65% chance of 3 bleed for 1 turn / 20% chance of 3 bleed for 3 turns
+ High Courage
Vaulting Charm
65% chance of 1 stun, 75% of 5 bleed for 4 turns
65% chance of 1 stun, 75% of 5 bleed for 4 turns
Blue Fire Spell
5 DAMAGE, 10 burn / 65% chance of 10 burns for 2 turns
+ High Empathy
5 DAMAGE, 10 burn / 65% chance of 10 burns for 2 turns
+ High Empathy
Sneaky
Rictusempra
5 DAMAGE, 30% chance of 1 stun
+ High Empathy
5 DAMAGE, 30% chance of 1 stun
+ High Empathy
Flipendo
15 DAMAGE
+ High Courage
15 DAMAGE
+ High Courage
Immobulus
10 DAMAGE. 25% chance of 1 stun
+ High Knowledge
10 DAMAGE. 25% chance of 1 stun
+ High Knowledge
Diffindo
6 DAMAGE, 40% chance of 3 bleed for 8 turns
+ High Knowledge
6 DAMAGE, 40% chance of 3 bleed for 8 turns
+ High Knowledge
Impedimenta
3 DAMAGE, 40% chance of 2 stuns
+ High Empathy
3 DAMAGE, 40% chance of 2 stuns
+ High Empathy
Hot Air Charm
2 DAMAGE, 10 burn for 2 turns, 20% chance of 1 stun
+ High Empathy
2 DAMAGE, 10 burn for 2 turns, 20% chance of 1 stun
+ High Empathy
Windy Spell
13 DAMAGE, 15% chance of 3 stuns
+ High Knowledge
13 DAMAGE, 15% chance of 3 stuns
+ High Knowledge
Avifors
15 DAMAGE
+ High Empathy
15 DAMAGE
+ High Empathy
Melofors Jinx
9 DAMAGE, 30% chance of 1 stun
+ High Knowledge
9 DAMAGE, 30% chance of 1 stun
+ High Knowledge
Giant Dungbomb
5 DAMAGE, 55% chance of 5 bleed for 3 turns, 20% chance of 1 stun
+ High Empathy
5 DAMAGE, 55% chance of 5 bleed for 3 turns, 20% chance of 1 stun
+ High Empathy
Ebublio Jinx
6 DAMAGE, 50% chance of 1 stun / 30% chance of 2 stuns
+ High Knowledge
6 DAMAGE, 50% chance of 1 stun / 30% chance of 2 stuns
+ High Knowledge
Flagrante
3 DAMAGE, 10 burns for 1 turn / 85% chance of 10 burns for 2 turns
+ High Courage
3 DAMAGE, 10 burns for 1 turn / 85% chance of 10 burns for 2 turns
+ High Courage
Babbling Curse
6 DAMAGE, 65% chance of 1 stun / 15% chance of 3 stuns
+ High Empathy
6 DAMAGE, 65% chance of 1 stun / 15% chance of 3 stuns
+ High Empathy
Cantis
6 DAMAGE, 65% chance of 1 stun / 30% chance of 2 stuns
+ High Empathy
6 DAMAGE, 65% chance of 1 stun / 30% chance of 2 stuns
+ High Empathy
Pus Squirting Hex
14 DAMAGE, 60% / 20% chance of 5 bleed
+ High Knowledge
14 DAMAGE, 60% / 20% chance of 5 bleed
+ High Knowledge
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